Thursday, October 24, 2024
HomeTechThe Team Behind PlayStation's Patapon Unveils Next Game 'Ratatan'

The Team Behind PlayStation’s Patapon Unveils Next Game ‘Ratatan’

Date:

Related stories

The extinct Tasmanian tiger is closer to a renaissance after breakthroughs

Thanks to a well-preserved Tasmanian tiger skull, scientists have...

Chiefs complete trade with Titans receiver DeAndre Hopkins

The Kansas City Chiefs have traded for Tennessee Titans...

Android 15 QPR1 Beta 3 is rolling out to the Pixel

Google today released what should be the last major...

Israel bombs the Lebanese city of Tire after evacuation orders

ReutersThere was no immediate comment from Hezbollah.However, the group...

A popular holiday island in Italy is flooded – streets turn into waterfalls

Home pagePanoramato stand: October 23, 2024, 10:23 pmAir: John...

The spiritual successor to PlayStation’s classic rhythm-action game Patapon was unveiled at BitSummit in Kyoto, Japan on Saturday.

“Ratatan” is being developed for unspecified platforms by Patapon software composer Hiroyuki Kotani, with the voice of original Patapon musician Kemmei Adachi. The game will be funded through Kickstarter with the campaign starting on July 31st.

Originally released for the PSP handheld in 2007, Patapon is a 2D rhythm-based platform/action game in which players command an army of cute anthropomorphic eyeballs known as “Patapons” that can be directed forward, attack, defend, and retreat using a series of drum beats.

The game received two sequels on PSP, and the first two games were remastered with 4K visuals on PlayStation 4.

Few details about Ratatan were revealed during its BitSummit panel, but the game’s developers told VGC in a private meeting before revealing that the game will include roguelike elements and multiplayer for up to four players.

notice: To display this embedding, please allow the use of functionality cookies in Cookie preferences.

“The three main game concepts are over 100 cute characters to fight on screen, simultaneous four-player battles, and more adventure and roguelike elements than Patapon,” producer Kazuto Sakagiri explained in an interview with VGC.

Hiroyuki Kotani, who designed the original Patapon games, said he wanted to make an experience similar to Patapon but with new elements. Nor has he ruled out working with Sony on a traditional sequel in the future.

“Patapon was a really unique experience at the time of its release and it reflected the development environment of that era. We wanted to make another game like that of the modern era,” he said.

See also  Google has finally patched up the old free G-Suite mess

“There is potential to do a sequel to Patapon in the future, but that’s why we really wanted to make our own game, in our own style, with certain types of gameplay that reflect what we want. Then, if there’s an opportunity to talk to Sony about doing a Patapon sequel, we’ll start there.” .

Sony Japan Studio, the Tokyo-based PlayStation studio leading development on Patapon games, shut down in 2021. However, Kotani said he had no ill feelings towards his former employer.

“Even if the Japanese studio itself doesn’t exist anymore, there’s still a lot of creative energy at Sony, and I’m looking forward to the kinds of projects that will come from it,” he said.

“There is still a lot of support coming from PlayStation for developers in Japan. There are a lot of Sony games that are being released with a global focus, but there are also developers like Capcom with a Japanese focus. I’m glad to see both approaches come out.”