Pokémon GO developer Niantic Axes two augmented reality games and lays off 230 employees

Image: Niantic, The Pokémon Company

Niantic hit it big time with Pokémon GO and quickly expanded into many other augmented reality-based mobile experiences. Unfortunately, the post-pandemic is now facing a rough patch — with an update on the company’s website and email to employees revealing that Niantic canceled two games and let go of 230 employees as part of the LA studio shutdown.

Niantic CEO John Hanke told employees and fans how the company decided to “narrow” its focus on some mobile game investments. NBA all over the world It will be sunset and production will begin Marvel: World of Heroes will stop.

“We have allowed our expenses to grow faster than revenue. In the wake of the revenue increase we have seen during Covid, we have increased our headcount and related expenses in order to pursue growth more aggressively, expanding our existing gaming teams, our AR platform work, new game projects and roles “That underpins our products and our people. Post-Covid, our revenues have returned to pre-Covid levels and new ventures in gaming and platform are not generating returns commensurate with those investments. This change will bring expenses and revenues back to the same level while keeping our core assets and long-term high.”

Fortunately, Pokémon GO continues to be a “top priority” for Niantic, with a lot of growth seemingly as a “forever game.” Some other good news for Nintendo fans is that apparently Niantic remains committed to Pikmin Bloom. One of the other projects that you will also commit to is Monster Hunter nowbased on the popular Capcom IP.

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While Pokémon GO is healthy financially, there has been some frustration expressed by the game community in recent months after Niantic made some tweaks to its Remote Raid Passes – increasing prices and also limiting the number of raids players can participate in. in it daily.

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