Gollum developers apologize for the game being so bad

Gollum is the worst reviewed release of the year with 36 metascore, almost an impressive feat, and as such, developer Daedalic issued an apology for the state of the game and promised to fix what it could.

It’s a rather odd statement, including that the game’s title is wrong, calling it “The Lord of Ring: Gollum” in the first sentence.

Apologies speak of it being their biggest project and an honor to take on the Lord of the Rings IP. They talk about listening to comments and apologizing for disappointing fans. They will fix bugs and technical issues but basically…the game is the game, and the reason for its poor review has nothing to do with actual bugs or technical issues. It’s not a good game by any means.

Part of the controversy here wasn’t just the state of the game, but the fact that Daedalic was charging $60 for it, and $70 with weird extra features like elvish VO and bad emotes. While this has also sparked a separate discussion about whether developers need to “apologize” to fans at all, even for major bugs, this adds to the long, long lists of video games apologizing blocks of text like this one, saying sorry for technical issues. delays in the game and so on. It has become an industry meme. It’s hard to make games, of course, but we’ve been seeing a lot of them in recent years. Although no match was received as poorly as Gollum.

While yes, they made a bad Gollum game, I’m probably more curious about the state of the Lord of the Rings IP, period. Amazon reportedly spent $1 billion on its Prime series The Rings of Power, first made by the show’s creators, which at best is just fine and a poor shadow of the original movie trilogy. There is this game, Gollum, whoever decides a game of Gollum should be made in the first place. And the upcoming Lord of the Rings MMO is being handled by Amazon Games, which failed to find much success in New World, the other original MMO, and Embracer Group, whose stock just crashed 40% after failing to secure a $2 billion enigma. dollar. an agreement. I don’t think those who deal with IP now really know how to use it effectively or trust the right people with it. We’re a long way from the original trilogy, and licensed games from that time that were actually pretty good. Even the latest Shadow of Mordor game was bad.

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For Gollum, I don’t think we need a apology Because, since I don’t like, I offended Gollum which I wouldn’t have played anyway it sucks. But this is legitimately one of the lowest scores on a well-known game IP I’ve seen in years, and I’d like to know exactly what happened here, from concept to release.

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